document.write('
');
document.write('');
/******************************************************************************
* dhtmllib.js *
* *
* Copyright 1999 by Mike Hall.
* Visit http://www.dynamicdrive.com for full script *
* Last update: July 21st, '02 by Dynamic Drive for NS6 functionality. *
* *
* Provides basic functions for DHTML positioned elements which will work on *
* both Netscape Communicator and Internet Explorer browsers (version 4.0 and *
* up). *
******************************************************************************/
// Determine browser.
var isMinNS4 = document.layers
var ie=document.all&&navigator.userAgent.indexOf("Opera")==-1
var dom=document.getElementById&&!ie&&navigator.userAgent.indexOf("Opera")==-1
//-----------------------------------------------------------------------------
// Layer visibility.
//-----------------------------------------------------------------------------
function hideLayer(layer) {
if (isMinNS4)
layer.visibility = "hide";
if (ie||dom)
layer.style.visibility = "hidden";
}
function showLayer(layer) {
if (isMinNS4)
layer.visibility = "show";
if (ie||dom)
layer.style.visibility = "visible";
}
function inheritLayer(layer) {
if (isMinNS4)
layer.visibility = "inherit";
if (ie||dom)
layer.style.visibility = "inherit";
}
function getVisibility(layer) {
if (isMinNS4) {
if (layer.visibility == "show")
return "visible";
if (layer.visibility == "hide")
return "hidden";
return layer.visibility;
}
if (ie||dom)
return layer.style.visibility;
return "";
}
function isVisible(layer) {
if (isMinNS4 && layer.visibility == "show")
return(true);
if (ie||dom && layer.style.visibility == "visible")
return(true);
return(false);
}
//-----------------------------------------------------------------------------
// Layer positioning.
//-----------------------------------------------------------------------------
function moveLayerTo(layer, x, y) {
if (isMinNS4)
layer.moveTo(x, y);
if (ie||dom) {
layer.style.left = x;
layer.style.top = y;
}
}
function moveLayerBy(layer, dx, dy) {
if (isMinNS4)
layer.moveBy(dx, dy);
if (ie||dom) {
layer.style.left= parseInt(layer.style.left)+dx;
layer.style.top= parseInt(layer.style.top)+dy;
}
}
function getLeft(layer) {
if (isMinNS4)
return(layer.left);
if (ie||dom)
return(parseInt(layer.style.left));
return(-1);
}
function getTop(layer) {
if (isMinNS4)
return(layer.top);
if (ie||dom)
return(parseInt(layer.style.top));
return(-1);
}
function getRight(layer) {
if (isMinNS4)
return(layer.left + getWidth(layer));
if (ie||dom)
return(parseInt(layer.style.left) + getWidth(layer));
return(-1);
}
function getBottom(layer) {
if (isMinNS4)
return(layer.top + getHeight(layer));
else if (ie||dom)
return(parseInt(layer.style.top) + getHeight(layer));
return(-1);
}
function getPageLeft(layer) {
if (isMinNS4)
return(layer.pageX);
if (ie||dom)
return(layer.offsetLeft);
return(-1);
}
function getPageTop(layer) {
if (isMinNS4)
return(layer.pageY);
if (ie||dom)
return(layer.offsetTop);
return(-1);
}
function getWidth(layer) {
if (isMinNS4) {
if (layer.document.width)
return(layer.document.width);
else
return(layer.clip.right - layer.clip.left);
}
if (ie||dom) {
if (layer.style.width)
return(layer.style.width);
else
return(layer.offsetWidth);
}
return(-1);
}
function getHeight(layer) {
if (isMinNS4) {
if (layer.document.height)
return(layer.document.height);
else
return(layer.clip.bottom - layer.clip.top);
}
if (ie||dom) {
if (false && layer.style.height)
return(layer.style.height);
else
return(layer.offsetHeight);
}
return(-1);
}
function getzIndex(layer) {
if (isMinNS4)
return(layer.zIndex);
if (ie||dom)
return(layer.style.zIndex);
return(-1);
}
function setzIndex(layer, z) {
if (isMinNS4)
layer.zIndex = z;
if (ie||dom)
layer.style.zIndex = z;
}
//-----------------------------------------------------------------------------
// Layer clipping.
//-----------------------------------------------------------------------------
function clipLayer(layer, clipleft, cliptop, clipright, clipbottom) {
if (isMinNS4) {
layer.clip.left = clipleft;
layer.clip.top = cliptop;
layer.clip.right = clipright;
layer.clip.bottom = clipbottom;
}
if (ie||dom)
layer.style.clip = 'rect(' + cliptop + ' ' + clipright + ' ' + clipbottom + ' ' + clipleft +')';
}
function getClipLeft(layer) {
if (isMinNS4)
return(layer.clip.left);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(0);
var clip = getIEClipValues(layer.style.clip);
return(clip[3]);
}
return(-1);
}
function getClipTop(layer) {
if (isMinNS4)
return(layer.clip.top);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(0);
var clip = getIEClipValues(layer.style.clip);
return(clip[0]);
}
return(-1);
}
function getClipRight(layer) {
if (isMinNS4)
return(layer.clip.right);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(layer.style.width);
var clip = getIEClipValues(layer.style.clip);
return(clip[1]);
}
return(-1);
}
function getClipBottom(layer) {
if (isMinNS4)
return(layer.clip.bottom);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(layer.style.height);
var clip = getIEClipValues(layer.style.clip);
return(clip[2]);
}
return(-1);
}
function getClipWidth(layer) {
if (isMinNS4)
return(layer.clip.width);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(layer.style.width);
var clip = getIEClipValues(layer.style.clip);
return(clip[1] - clip[3]);
}
return(-1);
}
function getClipHeight(layer) {
if (isMinNS4)
return(layer.clip.height);
if (ie||dom) {
var str = layer.style.clip;
if (!str)
return(layer.style.height);
var clip = getIEClipValues(layer.style.clip);
return(clip[2] - clip[0]);
}
return(-1);
}
function getIEClipValues(str) {
var clip = new Array();
var i;
// Parse out the clipping values for IE layers.
i = str.indexOf("(");
clip[0] = parseInt(str.substring(i + 1, str.length), 10);
i = str.indexOf(" ", i + 1);
clip[1] = parseInt(str.substring(i + 1, str.length), 10);
i = str.indexOf(" ", i + 1);
clip[2] = parseInt(str.substring(i + 1, str.length), 10);
i = str.indexOf(" ", i + 1);
clip[3] = parseInt(str.substring(i + 1, str.length), 10);
return(clip);
}
//-----------------------------------------------------------------------------
// Layer scrolling.
//-----------------------------------------------------------------------------
function scrollLayerTo(layer, x, y, bound) {
var dx = getClipLeft(layer) - x;
var dy = getClipTop(layer) - y;
scrollLayerBy(layer, -dx, -dy, bound);
}
function scrollLayerBy(layer, dx, dy, bound) {
var cl = getClipLeft(layer);
var ct = getClipTop(layer);
var cr = getClipRight(layer);
var cb = getClipBottom(layer);
if (bound) {
if (cl + dx < 0)
dx = -cl;
else if (cr + dx > getWidth(layer))
dx = getWidth(layer) - cr;
if (ct + dy < 0)
dy = -ct;
else if (cb + dy > getHeight(layer))
dy = getHeight(layer) - cb;
}
clipLayer(layer, cl + dx, ct + dy, cr + dx, cb + dy);
moveLayerBy(layer, -dx, -dy);
}
//-----------------------------------------------------------------------------
// Layer background.
//-----------------------------------------------------------------------------
function setBgColor(layer, color) {
if (isMinNS4)
layer.bgColor = color;
if (ie||dom)
layer.style.backgroundColor = color;
}
function setBgImage(layer, src) {
if (isMinNS4)
layer.background.src = src;
if (ie||dom)
layer.style.backgroundImage = "url(" + src + ")";
}
//-----------------------------------------------------------------------------
// Layer utilities.
//-----------------------------------------------------------------------------
function getLayer(name) {
if (isMinNS4)
return findLayer(name, document);
if (ie)
return eval('document.all.' + name);
if (dom)
return document.getElementById(name);
return null;
}
function findLayer(name, doc) {
var i, layer;
for (i = 0; i < doc.layers.length; i++) {
layer = doc.layers[i];
if (layer.name == name)
return layer;
if (layer.document.layers.length > 0) {
layer = findLayer(name, layer.document);
if (layer != null)
return layer;
}
}
return null;
}
//-----------------------------------------------------------------------------
// Window and page properties.
//-----------------------------------------------------------------------------
function getWindowWidth() {
if (isMinNS4||dom)
return(window.innerWidth);
if (ie)
return(document.body.clientWidth);
return(-1);
}
function getWindowHeight() {
if (isMinNS4||dom)
return(window.innerHeight);
if (ie)
return(document.body.clientHeight);
return(-1);
}
function getPageWidth() {
if (isMinNS4||dom)
return(document.width);
if (ie)
return(document.body.scrollWidth);
return(-1);
}
function getPageHeight() {
if (isMinNS4||dom)
return(document.height);
if (ie)
return(document.body.scrollHeight);
return(-1);
}
function getPageScrollX() {
if (isMinNS4||dom)
return(window.pageXOffset);
if (ie)
return(document.body.scrollLeft);
return(-1);
}
function getPageScrollY() {
if (isMinNS4||dom)
return(window.pageYOffset);
if (ie)
return(document.body.scrollTop);
return(-1);
}
/******************************************************************************
* scroller.js *
* *
* Copyright 1999 by Mike Hall. *
* Visit http://www.dynamicdrive.com *
* Last update: July 21st, '02 by Dynamic Drive for NS6 functionality. *
* *
* Allows you to create scrolling displays on a page. Multiple scrollers can *
* be defined, each with it's own parameters and list of items. Item text can *
* include basic HTML tags, including links and images. *
* Note: requires dhtmllib.js. *
******************************************************************************/
//*****************************************************************************
// Scroller constructor.
//*****************************************************************************
function Scroller(x, y, width, height, border, padding) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.border = border;
this.padding = padding;
this.items = new Array();
this.created = false;
// Set default colors.
this.fgColor = "#000000";
this.bgColor = "#ffffff";
this.bdColor = "#000000";
// Set default font.
this.fontFace = "Arial,Helvetica";
this.fontSize = "2";
// Set default scroll timing values.
this.speed = 50;
this.pauseTime = 2000;
// Define methods.
this.setColors = scrollerSetColors;
this.setFont = scrollerSetFont;
this.setSpeed = scrollerSetSpeed;
this.setPause = scrollersetPause;
this.addItem = scrollerAddItem;
this.create = scrollerCreate;
this.show = scrollerShow;
this.hide = scrollerHide;
this.moveTo = scrollerMoveTo;
this.moveBy = scrollerMoveBy;
this.getzIndex = scrollerGetzIndex;
this.setzIndex = scrollerSetzIndex;
this.stop = scrollerStop;
this.start = scrollerStart;
}
//*****************************************************************************
// Scroller methods.
//*****************************************************************************
function scrollerSetColors(fgcolor, bgcolor, bdcolor) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.fgColor = fgcolor;
this.bgColor = bgcolor;
this.bdColor = bdcolor;
}
function scrollerSetFont(face, size) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.fontFace = face;
this.fontSize = size;
}
function scrollerSetSpeed(pps) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.speed = pps;
}
function scrollersetPause(ms) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.pauseTime = ms;
}
function scrollerAddItem(str) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.items[this.items.length] = str;
}
function scrollerCreate() {
var start, end;
var str;
var i, j;
var x, y;
if (!isMinNS4 && !ie && !dom)
return;
// On first scroller, start interval timer.
if (scrollerList.length == 0)
setInterval('scrollerGo()', scrollerInterval);
// Create the scroller only once.
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.created = true;
// Copy first item to the end of the list, this lets us scroll from the last
// defined item to the first without jumping.
this.items[this.items.length] = this.items[0];
// Set up HTML code for item text.
start = '
\n'
+ ' \n';
// Insert HTML code at end of page. For IE4, need to scroll window to
// end of page, insert and scroll back to correct bug.
if (!(ie&&window.print)) {
x = getPageScrollX();
y = getPageScrollY();
window.scrollTo(getPageWidth(), getPageHeight());
}
if (ie)
document.all.tempholder.innerHTML=str
else if (dom)
document.getElementById("tempholder").innerHTML=str
//EDIT HERE//////////////////////////////////////////////////////////////////////////////
if (!(ie&&window.print))
window.scrollTo(x, y);
// Get handles to each layer.
this.baseLayer = getLayer("scroller" + i + "_baseLayer");
this.scrollLayer = getLayer("scroller" + i + "_scrollLayer");
this.itemLayers = new Array();
for (j = 0; j < this.items.length; j++)
this.itemLayers[j] = getLayer("scroller" + i + "_itemLayers" + j);
}
// Position and clip base and scroll layers.
moveLayerTo(this.baseLayer, this.x, this.y);
clipLayer(this.baseLayer, 0, 0, this.width, this.height);
moveLayerTo(this.scrollLayer, this.border, this.border);
clipLayer(this.scrollLayer, 0, 0,
this.width - 2 * this.border, this.height - 2 * this.border);
// Position and clip each item layer.
x = 0;
y = 0;
for (i = 0; i < this.items.length; i++) {
moveLayerTo(this.itemLayers[i], x, y);
clipLayer(this.itemLayers[i], 0, 0, this.width, this.height);
y += this.height;
}
// Set up scrolling parameters.
this.stopped = false;
this.currentY = 0;
this.stepY = this.speed / (1000 / scrollerInterval);
this.stepY = Math.min(this.height, this.stepY);
this.nextY = this.height;
this.maxY = this.height * (this.items.length - 1);
this.paused = true;
this.counter = 0;
// Add to global list.
scrollerList[scrollerList.length] = this;
// Display it.
showLayer(this.baseLayer);
}
function scrollerShow() {
if (this.created)
showLayer(this.baseLayer);
}
function scrollerHide() {
if (this.created)
hideLayer(this.baseLayer);
}
function scrollerMoveTo(x, y) {
if (this.created)
moveLayerTo(this.baseLayer, x, y);
}
function scrollerMoveBy(dx, dy) {
if (this.created)
moveLayerBy(this.baseLayer, dx, dy);
}
function scrollerGetzIndex() {
if (this.created)
return(getzIndex(this.baseLayer));
else
return(0);
}
function scrollerSetzIndex(z) {
if (this.created)
setzIndex(this.baseLayer, z);
}
function scrollerStart() {
this.stopped = false;
}
function scrollerStop() {
this.stopped = true;
}
//*****************************************************************************
// Code for scrolling.
//*****************************************************************************
// An array is used to hold a pointer to each scroller that is defined. The
// scrollerGo() function runs at regular intervals and updates each scroller
// in this list.
var scrollerList = new Array();
var scrollerInterval = 20;
function scrollerGo() {
var i;
// Update each scroller object in the list.
for (i = 0; i < scrollerList.length; i++) {
// If stopped, skip.
if (scrollerList[i].stopped);
// If paused, update counter.
else if (scrollerList[i].paused) {
scrollerList[i].counter += scrollerInterval;
if (scrollerList[i].counter > scrollerList[i].pauseTime)
scrollerList[i].paused = false;
}
// Scroll it.
else {
scrollerList[i].currentY += scrollerList[i].stepY;
// Pause it if the next item has scrolled into view.
if (scrollerList[i].currentY >= scrollerList[i].nextY) {
scrollerList[i].paused = true;
scrollerList[i].counter = 0;
scrollerList[i].currentY = scrollerList[i].nextY;
scrollerList[i].nextY += scrollerList[i].height;
}
// When we reach the end, start over.
if (scrollerList[i].currentY >= scrollerList[i].maxY) {
scrollerList[i].currentY -= scrollerList[i].maxY;
scrollerList[i].nextY = scrollerList[i].height;
}
scrollLayerTo(scrollerList[i].scrollLayer,
0, Math.round(scrollerList[i].currentY),
false);
}
}
}
//*****************************************************************************
// Code to handle a window resize.
//*****************************************************************************
// These variables are used to determine if a resize event is a true one.
// Necessary due to a bug in older NS4 releases.
var origWidth;
var origHeight;
// Fix for resize bug.
if (isMinNS4) {
origWidth = window.innerWidth;
origHeight = window.innerHeight;
}
window.onresize = scrollerReload;
function scrollerReload() {
// Reload page in case of a browser resize. First make sure it's a true
// resize.
if (isMinNS4 && origWidth == window.innerWidth && origHeight == window.innerHeight)
return;
window.location.href = window.location.href;
}
//*****************************************************************************
// Scroller methods.
//*****************************************************************************
function scrollerSetColors(fgcolor, bgcolor, bdcolor) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.fgColor = fgcolor;
this.bgColor = bgcolor;
this.bdColor = bdcolor;
}
function scrollerSetFont(face, size) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.fontFace = face;
this.fontSize = size;
}
function scrollerSetSpeed(pps) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.speed = pps;
}
function scrollersetPause(ms) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.pauseTime = ms;
}
function scrollerAddItem(str) {
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.items[this.items.length] = str;
}
function scrollerCreate() {
var start, end;
var str;
var i, j;
var x, y;
if (!isMinNS4 && !ie && !dom)
return;
// On first scroller, start interval timer.
if (scrollerList.length == 0)
setInterval('scrollerGo()', scrollerInterval);
// Create the scroller only once.
if (this.created) {
alert("Scroller Error: Scroller has already been created.");
return;
}
this.created = true;
// Copy first item to the end of the list, this lets us scroll from the last
// defined item to the first without jumping.
this.items[this.items.length] = this.items[0];
// Set up HTML code for item text.
start = '\n';
for (j = 0; j < this.items.length; j++) {
str += ' \n'
+ '\n'
+ start + this.items[j] + end
+ ' \n';
}
str += '
\n'
+ ' \n';
// Insert HTML code at end of page. For IE4, need to scroll window to
// end of page, insert and scroll back to correct bug.
if (!(ie&&window.print)) {
x = getPageScrollX();
y = getPageScrollY();
window.scrollTo(getPageWidth(), getPageHeight());
}
if (ie)
document.all.tempholder.innerHTML=str
else if (dom)
document.getElementById("tempholder").innerHTML=str
//EDIT HERE//////////////////////////////////////////////////////////////////////////////
if (!(ie&&window.print))
window.scrollTo(x, y);
// Get handles to each layer.
this.baseLayer = getLayer("scroller" + i + "_baseLayer");
this.scrollLayer = getLayer("scroller" + i + "_scrollLayer");
this.itemLayers = new Array();
for (j = 0; j < this.items.length; j++)
this.itemLayers[j] = getLayer("scroller" + i + "_itemLayers" + j);
}
// Position and clip base and scroll layers.
moveLayerTo(this.baseLayer, this.x, this.y);
clipLayer(this.baseLayer, 0, 0, this.width, this.height);
moveLayerTo(this.scrollLayer, this.border, this.border);
clipLayer(this.scrollLayer, 0, 0,
this.width - 2 * this.border, this.height - 2 * this.border);
// Position and clip each item layer.
x = 0;
y = 0;
for (i = 0; i < this.items.length; i++) {
moveLayerTo(this.itemLayers[i], x, y);
clipLayer(this.itemLayers[i], 0, 0, this.width, this.height);
y += this.height;
}
// Set up scrolling parameters.
this.stopped = false;
this.currentY = 0;
this.stepY = this.speed / (1000 / scrollerInterval);
this.stepY = Math.min(this.height, this.stepY);
this.nextY = this.height;
this.maxY = this.height * (this.items.length - 1);
this.paused = true;
this.counter = 0;
// Add to global list.
scrollerList[scrollerList.length] = this;
// Display it.
showLayer(this.baseLayer);
}
function scrollerShow() {
if (this.created)
showLayer(this.baseLayer);
}
function scrollerHide() {
if (this.created)
hideLayer(this.baseLayer);
}
function scrollerMoveTo(x, y) {
if (this.created)
moveLayerTo(this.baseLayer, x, y);
}
function scrollerMoveBy(dx, dy) {
if (this.created)
moveLayerBy(this.baseLayer, dx, dy);
}
function scrollerGetzIndex() {
if (this.created)
return(getzIndex(this.baseLayer));
else
return(0);
}
function scrollerSetzIndex(z) {
if (this.created)
setzIndex(this.baseLayer, z);
}
function scrollerStart() {
this.stopped = false;
}
function scrollerStop() {
this.stopped = true;
}
//*****************************************************************************
// Code for scrolling.
//*****************************************************************************
// An array is used to hold a pointer to each scroller that is defined. The
// scrollerGo() function runs at regular intervals and updates each scroller
// in this list.
var scrollerList = new Array();
var scrollerInterval = 20;
function scrollerGo() {
var i;
// Update each scroller object in the list.
for (i = 0; i < scrollerList.length; i++) {
// If stopped, skip.
if (scrollerList[i].stopped);
// If paused, update counter.
else if (scrollerList[i].paused) {
scrollerList[i].counter += scrollerInterval;
if (scrollerList[i].counter > scrollerList[i].pauseTime)
scrollerList[i].paused = false;
}
// Scroll it.
else {
scrollerList[i].currentY += scrollerList[i].stepY;
// Pause it if the next item has scrolled into view.
if (scrollerList[i].currentY >= scrollerList[i].nextY) {
scrollerList[i].paused = true;
scrollerList[i].counter = 0;
scrollerList[i].currentY = scrollerList[i].nextY;
scrollerList[i].nextY += scrollerList[i].height;
}
// When we reach the end, start over.
if (scrollerList[i].currentY >= scrollerList[i].maxY) {
scrollerList[i].currentY -= scrollerList[i].maxY;
scrollerList[i].nextY = scrollerList[i].height;
}
scrollLayerTo(scrollerList[i].scrollLayer,
0, Math.round(scrollerList[i].currentY),
false);
}
}
}
//*****************************************************************************
// Code to handle a window resize.
//*****************************************************************************
// These variables are used to determine if a resize event is a true one.
// Necessary due to a bug in older NS4 releases.
var origWidth;
var origHeight;
// Fix for resize bug.
if (isMinNS4) {
origWidth = window.innerWidth;
origHeight = window.innerHeight;
}
window.onresize = scrollerReload;
function scrollerReload() {
// Reload page in case of a browser resize. First make sure it's a true
// resize.
if (isMinNS4 && origWidth == window.innerWidth && origHeight == window.innerHeight)
return;
window.location.href = window.location.href;
}
/*
Mike's DHTML scroller (By Mike Hall)
Last updated July 21st, 02' by Dynamic Drive for NS6 functionality
For this and 100's more DHTML scripts, visit http://www.dynamicdrive.com
*/
//SET SCROLLER APPEARANCE AND MESSAGES
var myScroller1 = new Scroller(0, 0, 118.75, 200, 0, 5);
myScroller1.setColors("#000000", "#ffffff", "#000000");
myScroller1.setFont("Arial,Verdana,Helvetica", 2);
myScroller1.setPause(500);
myScroller1.addItem(' ');
myScroller1.addItem(' ');
myScroller1.addItem(' ');
myScroller1.addItem(' ');
//SET SCROLLER PAUSE
function runmikescroll() {
var layer;
var mikex, mikey;
// Locate placeholder layer so we can use it to position the scrollers.
layer = getLayer("awscroller");
mikex = getPageLeft(layer);
mikey = getPageTop(layer);
// Create the first scroller and position it.
myScroller1.create();
myScroller1.hide();
myScroller1.moveTo(mikex, mikey);
myScroller1.setzIndex(100);
myScroller1.show();
}
window.onload=runmikescroll;
document.write('');document.write('\n';
for (j = 0; j < this.items.length; j++) {
str += ' \n'
+ '\n'
+ start + this.items[j] + end
+ ' \n';
}
str += ''); document.write(' |