document.write('
'); document.write('
'); /****************************************************************************** * dhtmllib.js * * * * Copyright 1999 by Mike Hall. * Visit http://www.dynamicdrive.com for full script * * Last update: July 21st, '02 by Dynamic Drive for NS6 functionality. * * * * Provides basic functions for DHTML positioned elements which will work on * * both Netscape Communicator and Internet Explorer browsers (version 4.0 and * * up). * ******************************************************************************/ // Determine browser. var isMinNS4 = document.layers var ie=document.all&&navigator.userAgent.indexOf("Opera")==-1 var dom=document.getElementById&&!ie&&navigator.userAgent.indexOf("Opera")==-1 //----------------------------------------------------------------------------- // Layer visibility. //----------------------------------------------------------------------------- function hideLayer(layer) { if (isMinNS4) layer.visibility = "hide"; if (ie||dom) layer.style.visibility = "hidden"; } function showLayer(layer) { if (isMinNS4) layer.visibility = "show"; if (ie||dom) layer.style.visibility = "visible"; } function inheritLayer(layer) { if (isMinNS4) layer.visibility = "inherit"; if (ie||dom) layer.style.visibility = "inherit"; } function getVisibility(layer) { if (isMinNS4) { if (layer.visibility == "show") return "visible"; if (layer.visibility == "hide") return "hidden"; return layer.visibility; } if (ie||dom) return layer.style.visibility; return ""; } function isVisible(layer) { if (isMinNS4 && layer.visibility == "show") return(true); if (ie||dom && layer.style.visibility == "visible") return(true); return(false); } //----------------------------------------------------------------------------- // Layer positioning. //----------------------------------------------------------------------------- function moveLayerTo(layer, x, y) { if (isMinNS4) layer.moveTo(x, y); if (ie||dom) { layer.style.left = x; layer.style.top = y; } } function moveLayerBy(layer, dx, dy) { if (isMinNS4) layer.moveBy(dx, dy); if (ie||dom) { layer.style.left= parseInt(layer.style.left)+dx; layer.style.top= parseInt(layer.style.top)+dy; } } function getLeft(layer) { if (isMinNS4) return(layer.left); if (ie||dom) return(parseInt(layer.style.left)); return(-1); } function getTop(layer) { if (isMinNS4) return(layer.top); if (ie||dom) return(parseInt(layer.style.top)); return(-1); } function getRight(layer) { if (isMinNS4) return(layer.left + getWidth(layer)); if (ie||dom) return(parseInt(layer.style.left) + getWidth(layer)); return(-1); } function getBottom(layer) { if (isMinNS4) return(layer.top + getHeight(layer)); else if (ie||dom) return(parseInt(layer.style.top) + getHeight(layer)); return(-1); } function getPageLeft(layer) { if (isMinNS4) return(layer.pageX); if (ie||dom) return(layer.offsetLeft); return(-1); } function getPageTop(layer) { if (isMinNS4) return(layer.pageY); if (ie||dom) return(layer.offsetTop); return(-1); } function getWidth(layer) { if (isMinNS4) { if (layer.document.width) return(layer.document.width); else return(layer.clip.right - layer.clip.left); } if (ie||dom) { if (layer.style.width) return(layer.style.width); else return(layer.offsetWidth); } return(-1); } function getHeight(layer) { if (isMinNS4) { if (layer.document.height) return(layer.document.height); else return(layer.clip.bottom - layer.clip.top); } if (ie||dom) { if (false && layer.style.height) return(layer.style.height); else return(layer.offsetHeight); } return(-1); } function getzIndex(layer) { if (isMinNS4) return(layer.zIndex); if (ie||dom) return(layer.style.zIndex); return(-1); } function setzIndex(layer, z) { if (isMinNS4) layer.zIndex = z; if (ie||dom) layer.style.zIndex = z; } //----------------------------------------------------------------------------- // Layer clipping. //----------------------------------------------------------------------------- function clipLayer(layer, clipleft, cliptop, clipright, clipbottom) { if (isMinNS4) { layer.clip.left = clipleft; layer.clip.top = cliptop; layer.clip.right = clipright; layer.clip.bottom = clipbottom; } if (ie||dom) layer.style.clip = 'rect(' + cliptop + ' ' + clipright + ' ' + clipbottom + ' ' + clipleft +')'; } function getClipLeft(layer) { if (isMinNS4) return(layer.clip.left); if (ie||dom) { var str = layer.style.clip; if (!str) return(0); var clip = getIEClipValues(layer.style.clip); return(clip[3]); } return(-1); } function getClipTop(layer) { if (isMinNS4) return(layer.clip.top); if (ie||dom) { var str = layer.style.clip; if (!str) return(0); var clip = getIEClipValues(layer.style.clip); return(clip[0]); } return(-1); } function getClipRight(layer) { if (isMinNS4) return(layer.clip.right); if (ie||dom) { var str = layer.style.clip; if (!str) return(layer.style.width); var clip = getIEClipValues(layer.style.clip); return(clip[1]); } return(-1); } function getClipBottom(layer) { if (isMinNS4) return(layer.clip.bottom); if (ie||dom) { var str = layer.style.clip; if (!str) return(layer.style.height); var clip = getIEClipValues(layer.style.clip); return(clip[2]); } return(-1); } function getClipWidth(layer) { if (isMinNS4) return(layer.clip.width); if (ie||dom) { var str = layer.style.clip; if (!str) return(layer.style.width); var clip = getIEClipValues(layer.style.clip); return(clip[1] - clip[3]); } return(-1); } function getClipHeight(layer) { if (isMinNS4) return(layer.clip.height); if (ie||dom) { var str = layer.style.clip; if (!str) return(layer.style.height); var clip = getIEClipValues(layer.style.clip); return(clip[2] - clip[0]); } return(-1); } function getIEClipValues(str) { var clip = new Array(); var i; // Parse out the clipping values for IE layers. i = str.indexOf("("); clip[0] = parseInt(str.substring(i + 1, str.length), 10); i = str.indexOf(" ", i + 1); clip[1] = parseInt(str.substring(i + 1, str.length), 10); i = str.indexOf(" ", i + 1); clip[2] = parseInt(str.substring(i + 1, str.length), 10); i = str.indexOf(" ", i + 1); clip[3] = parseInt(str.substring(i + 1, str.length), 10); return(clip); } //----------------------------------------------------------------------------- // Layer scrolling. //----------------------------------------------------------------------------- function scrollLayerTo(layer, x, y, bound) { var dx = getClipLeft(layer) - x; var dy = getClipTop(layer) - y; scrollLayerBy(layer, -dx, -dy, bound); } function scrollLayerBy(layer, dx, dy, bound) { var cl = getClipLeft(layer); var ct = getClipTop(layer); var cr = getClipRight(layer); var cb = getClipBottom(layer); if (bound) { if (cl + dx < 0) dx = -cl; else if (cr + dx > getWidth(layer)) dx = getWidth(layer) - cr; if (ct + dy < 0) dy = -ct; else if (cb + dy > getHeight(layer)) dy = getHeight(layer) - cb; } clipLayer(layer, cl + dx, ct + dy, cr + dx, cb + dy); moveLayerBy(layer, -dx, -dy); } //----------------------------------------------------------------------------- // Layer background. //----------------------------------------------------------------------------- function setBgColor(layer, color) { if (isMinNS4) layer.bgColor = color; if (ie||dom) layer.style.backgroundColor = color; } function setBgImage(layer, src) { if (isMinNS4) layer.background.src = src; if (ie||dom) layer.style.backgroundImage = "url(" + src + ")"; } //----------------------------------------------------------------------------- // Layer utilities. //----------------------------------------------------------------------------- function getLayer(name) { if (isMinNS4) return findLayer(name, document); if (ie) return eval('document.all.' + name); if (dom) return document.getElementById(name); return null; } function findLayer(name, doc) { var i, layer; for (i = 0; i < doc.layers.length; i++) { layer = doc.layers[i]; if (layer.name == name) return layer; if (layer.document.layers.length > 0) { layer = findLayer(name, layer.document); if (layer != null) return layer; } } return null; } //----------------------------------------------------------------------------- // Window and page properties. //----------------------------------------------------------------------------- function getWindowWidth() { if (isMinNS4||dom) return(window.innerWidth); if (ie) return(document.body.clientWidth); return(-1); } function getWindowHeight() { if (isMinNS4||dom) return(window.innerHeight); if (ie) return(document.body.clientHeight); return(-1); } function getPageWidth() { if (isMinNS4||dom) return(document.width); if (ie) return(document.body.scrollWidth); return(-1); } function getPageHeight() { if (isMinNS4||dom) return(document.height); if (ie) return(document.body.scrollHeight); return(-1); } function getPageScrollX() { if (isMinNS4||dom) return(window.pageXOffset); if (ie) return(document.body.scrollLeft); return(-1); } function getPageScrollY() { if (isMinNS4||dom) return(window.pageYOffset); if (ie) return(document.body.scrollTop); return(-1); } /****************************************************************************** * scroller.js * * * * Copyright 1999 by Mike Hall. * * Visit http://www.dynamicdrive.com * * Last update: July 21st, '02 by Dynamic Drive for NS6 functionality. * * * * Allows you to create scrolling displays on a page. Multiple scrollers can * * be defined, each with it's own parameters and list of items. Item text can * * include basic HTML tags, including links and images. * * Note: requires dhtmllib.js. * ******************************************************************************/ //***************************************************************************** // Scroller constructor. //***************************************************************************** function Scroller(x, y, width, height, border, padding) { this.x = x; this.y = y; this.width = width; this.height = height; this.border = border; this.padding = padding; this.items = new Array(); this.created = false; // Set default colors. this.fgColor = "#000000"; this.bgColor = "#ffffff"; this.bdColor = "#000000"; // Set default font. this.fontFace = "Arial,Helvetica"; this.fontSize = "2"; // Set default scroll timing values. this.speed = 50; this.pauseTime = 2000; // Define methods. this.setColors = scrollerSetColors; this.setFont = scrollerSetFont; this.setSpeed = scrollerSetSpeed; this.setPause = scrollersetPause; this.addItem = scrollerAddItem; this.create = scrollerCreate; this.show = scrollerShow; this.hide = scrollerHide; this.moveTo = scrollerMoveTo; this.moveBy = scrollerMoveBy; this.getzIndex = scrollerGetzIndex; this.setzIndex = scrollerSetzIndex; this.stop = scrollerStop; this.start = scrollerStart; } //***************************************************************************** // Scroller methods. //***************************************************************************** function scrollerSetColors(fgcolor, bgcolor, bdcolor) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.fgColor = fgcolor; this.bgColor = bgcolor; this.bdColor = bdcolor; } function scrollerSetFont(face, size) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.fontFace = face; this.fontSize = size; } function scrollerSetSpeed(pps) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.speed = pps; } function scrollersetPause(ms) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.pauseTime = ms; } function scrollerAddItem(str) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.items[this.items.length] = str; } function scrollerCreate() { var start, end; var str; var i, j; var x, y; if (!isMinNS4 && !ie && !dom) return; // On first scroller, start interval timer. if (scrollerList.length == 0) setInterval('scrollerGo()', scrollerInterval); // Create the scroller only once. if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.created = true; // Copy first item to the end of the list, this lets us scroll from the last // defined item to the first without jumping. this.items[this.items.length] = this.items[0]; // Set up HTML code for item text. start = '' + '
' + ''; end = '
'; // Build the layers. if (isMinNS4) { this.baseLayer = new Layer(this.width); this.scrollLayer = new Layer(this.width, this.baseLayer); this.scrollLayer.visibility = "inherit"; this.itemLayers = new Array(); for (i = 0; i < this.items.length; i++) { this.itemLayers[i] = new Layer(this.width, this.scrollLayer); this.itemLayers[i].document.open(); this.itemLayers[i].document.writeln(start + this.items[i] + end); this.itemLayers[i].document.close(); this.itemLayers[i].visibility = "inherit"; } // Set background colors. setBgColor(this.baseLayer, this.bdColor); setBgColor(this.scrollLayer, this.bgColor); } if (ie||dom) { i = scrollerList.length; str = '
\n' + '
\n'; for (j = 0; j < this.items.length; j++) { str += '
\n' + start + this.items[j] + end + '
\n'; } str += '
\n' + '
\n'; // Insert HTML code at end of page. For IE4, need to scroll window to // end of page, insert and scroll back to correct bug. if (!(ie&&window.print)) { x = getPageScrollX(); y = getPageScrollY(); window.scrollTo(getPageWidth(), getPageHeight()); } if (ie) document.all.tempholder.innerHTML=str else if (dom) document.getElementById("tempholder").innerHTML=str //EDIT HERE////////////////////////////////////////////////////////////////////////////// if (!(ie&&window.print)) window.scrollTo(x, y); // Get handles to each layer. this.baseLayer = getLayer("scroller" + i + "_baseLayer"); this.scrollLayer = getLayer("scroller" + i + "_scrollLayer"); this.itemLayers = new Array(); for (j = 0; j < this.items.length; j++) this.itemLayers[j] = getLayer("scroller" + i + "_itemLayers" + j); } // Position and clip base and scroll layers. moveLayerTo(this.baseLayer, this.x, this.y); clipLayer(this.baseLayer, 0, 0, this.width, this.height); moveLayerTo(this.scrollLayer, this.border, this.border); clipLayer(this.scrollLayer, 0, 0, this.width - 2 * this.border, this.height - 2 * this.border); // Position and clip each item layer. x = 0; y = 0; for (i = 0; i < this.items.length; i++) { moveLayerTo(this.itemLayers[i], x, y); clipLayer(this.itemLayers[i], 0, 0, this.width, this.height); y += this.height; } // Set up scrolling parameters. this.stopped = false; this.currentY = 0; this.stepY = this.speed / (1000 / scrollerInterval); this.stepY = Math.min(this.height, this.stepY); this.nextY = this.height; this.maxY = this.height * (this.items.length - 1); this.paused = true; this.counter = 0; // Add to global list. scrollerList[scrollerList.length] = this; // Display it. showLayer(this.baseLayer); } function scrollerShow() { if (this.created) showLayer(this.baseLayer); } function scrollerHide() { if (this.created) hideLayer(this.baseLayer); } function scrollerMoveTo(x, y) { if (this.created) moveLayerTo(this.baseLayer, x, y); } function scrollerMoveBy(dx, dy) { if (this.created) moveLayerBy(this.baseLayer, dx, dy); } function scrollerGetzIndex() { if (this.created) return(getzIndex(this.baseLayer)); else return(0); } function scrollerSetzIndex(z) { if (this.created) setzIndex(this.baseLayer, z); } function scrollerStart() { this.stopped = false; } function scrollerStop() { this.stopped = true; } //***************************************************************************** // Code for scrolling. //***************************************************************************** // An array is used to hold a pointer to each scroller that is defined. The // scrollerGo() function runs at regular intervals and updates each scroller // in this list. var scrollerList = new Array(); var scrollerInterval = 20; function scrollerGo() { var i; // Update each scroller object in the list. for (i = 0; i < scrollerList.length; i++) { // If stopped, skip. if (scrollerList[i].stopped); // If paused, update counter. else if (scrollerList[i].paused) { scrollerList[i].counter += scrollerInterval; if (scrollerList[i].counter > scrollerList[i].pauseTime) scrollerList[i].paused = false; } // Scroll it. else { scrollerList[i].currentY += scrollerList[i].stepY; // Pause it if the next item has scrolled into view. if (scrollerList[i].currentY >= scrollerList[i].nextY) { scrollerList[i].paused = true; scrollerList[i].counter = 0; scrollerList[i].currentY = scrollerList[i].nextY; scrollerList[i].nextY += scrollerList[i].height; } // When we reach the end, start over. if (scrollerList[i].currentY >= scrollerList[i].maxY) { scrollerList[i].currentY -= scrollerList[i].maxY; scrollerList[i].nextY = scrollerList[i].height; } scrollLayerTo(scrollerList[i].scrollLayer, 0, Math.round(scrollerList[i].currentY), false); } } } //***************************************************************************** // Code to handle a window resize. //***************************************************************************** // These variables are used to determine if a resize event is a true one. // Necessary due to a bug in older NS4 releases. var origWidth; var origHeight; // Fix for resize bug. if (isMinNS4) { origWidth = window.innerWidth; origHeight = window.innerHeight; } window.onresize = scrollerReload; function scrollerReload() { // Reload page in case of a browser resize. First make sure it's a true // resize. if (isMinNS4 && origWidth == window.innerWidth && origHeight == window.innerHeight) return; window.location.href = window.location.href; } //***************************************************************************** // Scroller methods. //***************************************************************************** function scrollerSetColors(fgcolor, bgcolor, bdcolor) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.fgColor = fgcolor; this.bgColor = bgcolor; this.bdColor = bdcolor; } function scrollerSetFont(face, size) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.fontFace = face; this.fontSize = size; } function scrollerSetSpeed(pps) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.speed = pps; } function scrollersetPause(ms) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.pauseTime = ms; } function scrollerAddItem(str) { if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.items[this.items.length] = str; } function scrollerCreate() { var start, end; var str; var i, j; var x, y; if (!isMinNS4 && !ie && !dom) return; // On first scroller, start interval timer. if (scrollerList.length == 0) setInterval('scrollerGo()', scrollerInterval); // Create the scroller only once. if (this.created) { alert("Scroller Error: Scroller has already been created."); return; } this.created = true; // Copy first item to the end of the list, this lets us scroll from the last // defined item to the first without jumping. this.items[this.items.length] = this.items[0]; // Set up HTML code for item text. start = '' + '
' + ''; end = '
'; // Build the layers. if (isMinNS4) { this.baseLayer = new Layer(this.width); this.scrollLayer = new Layer(this.width, this.baseLayer); this.scrollLayer.visibility = "inherit"; this.itemLayers = new Array(); for (i = 0; i < this.items.length; i++) { this.itemLayers[i] = new Layer(this.width, this.scrollLayer); this.itemLayers[i].document.open(); this.itemLayers[i].document.writeln(start + this.items[i] + end); this.itemLayers[i].document.close(); this.itemLayers[i].visibility = "inherit"; } // Set background colors. setBgColor(this.baseLayer, this.bdColor); setBgColor(this.scrollLayer, this.bgColor); } if (ie||dom) { i = scrollerList.length; str = '
\n' + '
\n'; for (j = 0; j < this.items.length; j++) { str += '
\n' + start + this.items[j] + end + '
\n'; } str += '
\n' + '
\n'; // Insert HTML code at end of page. For IE4, need to scroll window to // end of page, insert and scroll back to correct bug. if (!(ie&&window.print)) { x = getPageScrollX(); y = getPageScrollY(); window.scrollTo(getPageWidth(), getPageHeight()); } if (ie) document.all.tempholder.innerHTML=str else if (dom) document.getElementById("tempholder").innerHTML=str //EDIT HERE////////////////////////////////////////////////////////////////////////////// if (!(ie&&window.print)) window.scrollTo(x, y); // Get handles to each layer. this.baseLayer = getLayer("scroller" + i + "_baseLayer"); this.scrollLayer = getLayer("scroller" + i + "_scrollLayer"); this.itemLayers = new Array(); for (j = 0; j < this.items.length; j++) this.itemLayers[j] = getLayer("scroller" + i + "_itemLayers" + j); } // Position and clip base and scroll layers. moveLayerTo(this.baseLayer, this.x, this.y); clipLayer(this.baseLayer, 0, 0, this.width, this.height); moveLayerTo(this.scrollLayer, this.border, this.border); clipLayer(this.scrollLayer, 0, 0, this.width - 2 * this.border, this.height - 2 * this.border); // Position and clip each item layer. x = 0; y = 0; for (i = 0; i < this.items.length; i++) { moveLayerTo(this.itemLayers[i], x, y); clipLayer(this.itemLayers[i], 0, 0, this.width, this.height); y += this.height; } // Set up scrolling parameters. this.stopped = false; this.currentY = 0; this.stepY = this.speed / (1000 / scrollerInterval); this.stepY = Math.min(this.height, this.stepY); this.nextY = this.height; this.maxY = this.height * (this.items.length - 1); this.paused = true; this.counter = 0; // Add to global list. scrollerList[scrollerList.length] = this; // Display it. showLayer(this.baseLayer); } function scrollerShow() { if (this.created) showLayer(this.baseLayer); } function scrollerHide() { if (this.created) hideLayer(this.baseLayer); } function scrollerMoveTo(x, y) { if (this.created) moveLayerTo(this.baseLayer, x, y); } function scrollerMoveBy(dx, dy) { if (this.created) moveLayerBy(this.baseLayer, dx, dy); } function scrollerGetzIndex() { if (this.created) return(getzIndex(this.baseLayer)); else return(0); } function scrollerSetzIndex(z) { if (this.created) setzIndex(this.baseLayer, z); } function scrollerStart() { this.stopped = false; } function scrollerStop() { this.stopped = true; } //***************************************************************************** // Code for scrolling. //***************************************************************************** // An array is used to hold a pointer to each scroller that is defined. The // scrollerGo() function runs at regular intervals and updates each scroller // in this list. var scrollerList = new Array(); var scrollerInterval = 20; function scrollerGo() { var i; // Update each scroller object in the list. for (i = 0; i < scrollerList.length; i++) { // If stopped, skip. if (scrollerList[i].stopped); // If paused, update counter. else if (scrollerList[i].paused) { scrollerList[i].counter += scrollerInterval; if (scrollerList[i].counter > scrollerList[i].pauseTime) scrollerList[i].paused = false; } // Scroll it. else { scrollerList[i].currentY += scrollerList[i].stepY; // Pause it if the next item has scrolled into view. if (scrollerList[i].currentY >= scrollerList[i].nextY) { scrollerList[i].paused = true; scrollerList[i].counter = 0; scrollerList[i].currentY = scrollerList[i].nextY; scrollerList[i].nextY += scrollerList[i].height; } // When we reach the end, start over. if (scrollerList[i].currentY >= scrollerList[i].maxY) { scrollerList[i].currentY -= scrollerList[i].maxY; scrollerList[i].nextY = scrollerList[i].height; } scrollLayerTo(scrollerList[i].scrollLayer, 0, Math.round(scrollerList[i].currentY), false); } } } //***************************************************************************** // Code to handle a window resize. //***************************************************************************** // These variables are used to determine if a resize event is a true one. // Necessary due to a bug in older NS4 releases. var origWidth; var origHeight; // Fix for resize bug. if (isMinNS4) { origWidth = window.innerWidth; origHeight = window.innerHeight; } window.onresize = scrollerReload; function scrollerReload() { // Reload page in case of a browser resize. First make sure it's a true // resize. if (isMinNS4 && origWidth == window.innerWidth && origHeight == window.innerHeight) return; window.location.href = window.location.href; } /* Mike's DHTML scroller (By Mike Hall) Last updated July 21st, 02' by Dynamic Drive for NS6 functionality For this and 100's more DHTML scripts, visit http://www.dynamicdrive.com */ //SET SCROLLER APPEARANCE AND MESSAGES var myScroller1 = new Scroller(0, 0, 118.75, 200, 0, 5); myScroller1.setColors("#000000", "#ffffff", "#000000"); myScroller1.setFont("Arial,Verdana,Helvetica", 2); myScroller1.setPause(500); myScroller1.addItem('
Gossypium design make great quality clothing, bedding and accessories using organic and Fairtrade certified cotton, sourced directly from independent farmers in India.

'); myScroller1.addItem('
Our beautiful cotton is soft and easy on the skin allowing your body to breathe, day and night. Our designs are classic, our style uncompromising and each and every product has a strength of its own.

'); myScroller1.addItem('
We make products to last but when the day comes for your favourite piece of cotton to go and join all the other old rags in their resting place in the sky, don’t despair, because we’ll take them back for recycling.

'); myScroller1.addItem('
Gossypium is an independent family business.

'); //SET SCROLLER PAUSE function runmikescroll() { var layer; var mikex, mikey; // Locate placeholder layer so we can use it to position the scrollers. layer = getLayer("awscroller"); mikex = getPageLeft(layer); mikey = getPageTop(layer); // Create the first scroller and position it. myScroller1.create(); myScroller1.hide(); myScroller1.moveTo(mikex, mikey); myScroller1.setzIndex(100); myScroller1.show(); } window.onload=runmikescroll; document.write('
');document.write('
'); document.write('
');